UnsafeNativeMethods.Matrix Class
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Language: |
Describes and manipulates a matrix.
Note: For programming in Microsoft Visual Basic .NET or Microsoft JScript .NET, use the methods of the
Microsoft.DirectX.Matrix structure.
Definition
Visual Basic |
NotInheritable MustInherit Public Class Matrix Inherits Object |
C# |
public abstract sealed class Matrix : Object |
C++ |
public ref class Matrix abstract sealed : Object |
JScript |
public final abstract class Matrix extends Object |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method |
Description |
AffineTransformation2D
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Builds a 2-D affine transformation matrix in the xy plane. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Invert
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Calculates the inverse of a matrix. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
LookAtLH
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Builds a left-handed look-at matrix. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
LookAtRH
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Builds a right-handed look-at matrix. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Multiply
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Determines the product of two matrices. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
MultiplyTranspose
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Calculates the transposed product of two matrices. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
RotationAxis
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Builds a matrix that rotates around an arbitrary axis. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
RotationQuaternion
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Builds a matrix from a quaternion. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Scaling
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Builds a matrix that scales along the x-axis, y-axis, and z-axis. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Transformation
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Builds a transformation matrix. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Transformation2D
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Builds a 2-D transformation matrix in the xy plane. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Translation
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Builds a matrix using specified offsets. Note: For programming in Visual Basic .NET or JScript .NET, use the equivalent method in the Microsoft.DirectX structures. |
Inheritance Hierarchy
Object UnsafeNativeMethods.Matrix
Class Information
Namespace |
Microsoft.DirectX |
Assembly |
Microsoft.DirectX (microsoft.directx.dll) |
Strong Name |
Microsoft.DirectX,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492 |
See Also
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