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| UnsafeNativeMethods.Plane.IntersectLine Method | Language: | 
Finds the intersection between a plane and a line.
Visual Basic Public Shared Function IntersectLine( _ 
ByVal pOut As Vector3, _
ByVal pPlane As Plane, _
ByVal pV1 As Vector3, _
ByVal pV2 As Vector3 _
) As Vector3C# public static Vector3 IntersectLine( 
Vector3 pOut,
Plane pPlane,
Vector3 pV1,
Vector3 pV2
);C++ public: 
static Vector3 IntersectLine(
Vector3 pOut,
Plane pPlane,
Vector3 pV1,
Vector3 pV2
);JScript public static function IntersectLine( 
pOut : Vector3,
pPlane : Plane,
pV1 : Vector3,
pV2 : Vector3
) : Vector3;
pOut Microsoft.DirectX.Vector3 
A Vector3 structure that is the intersection between the specified plane and line.pPlane Microsoft.DirectX.Plane 
Source Plane structure.pV1 Microsoft.DirectX.Vector3 
Source Vector3 structure that defines a line starting point.pV2 Microsoft.DirectX.Vector3 
Source Vector3 structure that defines a line ending point.
Microsoft.DirectX.Vector3
A Vector3 structure that is the intersection between the specified plane and line.
If the line is parallel to the plane, a null pointer is returned.
The return value for this method is the same value returned in the pOut parameter. This allows you to use the IntersectLine method as a parameter for another method.
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