UnsafeNativeMethods.Vector4.Add Method |
Language: |
Adds two 4-D vectors.
Visual Basic Public Shared Function Add( _
ByVal pOut As Vector4, _
ByVal pLeft As Vector4, _
ByVal pRight As Vector4 _
) As Vector4C# public static Vector4 Add(
Vector4 pOut,
Vector4 pLeft,
Vector4 pRight
);C++ public:
static Vector4 Add(
Vector4 pOut,
Vector4 pLeft,
Vector4 pRight
);JScript public static function Add(
pOut : Vector4,
pLeft : Vector4,
pRight : Vector4
) : Vector4;
pOut Microsoft.DirectX.Vector4
Sum of the two Vector4 structures.pLeft Microsoft.DirectX.Vector4
Source Vector4.pRight Microsoft.DirectX.Vector4
Source Vector4.
Microsoft.DirectX.Vector4
Sum of the two Vector4 structures.
The return value for this method is the same value returned in the pOut parameter. This allows you to use the Add method as a parameter for another method.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center