UnsafeNativeMethods.Vector4.Cross Method |
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Determines the cross product in four dimensions.
Visual Basic Public Shared Function Cross( _
ByVal pOut As Vector4, _
ByVal pV1 As Vector4, _
ByVal pV2 As Vector4, _
ByVal pV3 As Vector4 _
) As Vector4C# public static Vector4 Cross(
Vector4 pOut,
Vector4 pV1,
Vector4 pV2,
Vector4 pV3
);C++ public:
static Vector4 Cross(
Vector4 pOut,
Vector4 pV1,
Vector4 pV2,
Vector4 pV3
);JScript public static function Cross(
pOut : Vector4,
pV1 : Vector4,
pV2 : Vector4,
pV3 : Vector4
) : Vector4;
pOut Microsoft.DirectX.Vector4
A Vector4 structure that is the cross product.pV1 Microsoft.DirectX.Vector4
Source Vector4 structure.pV2 Microsoft.DirectX.Vector4
Source Vector4 structure.pV3 Microsoft.DirectX.Vector4
Source Vector4 structure.
Microsoft.DirectX.Vector4
A Vector4 structure that is the cross product.
The return value for this method is the same value returned in the pOut parameter. This allows you to use the Cross method as a parameter for another method.
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