|   |   |   | 
| Quaternion.Invert Method | Language: | 
Conjugates and re-normalizes a quaternion.
public void Invert(); public static Quaternion Invert(Quaternion); 
A unit quaternion is defined by the following equation.
q == (cos(theta), sin(theta) * v) where |v| = 1 The natural logarithm of q is ln(q) = (0, theta * v)
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
        
          Feedback? Please provide us with your comments on this topic.
			
        
        
	   		For more help, visit the DirectX Developer Center