Quaternion.RotationAxis Method

Language:

Builds a quaternion that is rotated around an arbitrary axis.

Definition

Visual Basic Public Shared Function RotationAxis( _
    ByVal v As Vector3, _
    ByVal angle As Single _
) As Quaternion
C# public static Quaternion RotationAxis(
    Vector3 v,
    float angle
);
C++ public:
static Quaternion RotationAxis(
    Vector3 v,
    float angle
);
JScript public static function RotationAxis(
    v : Vector3,
    angle : float
) : Quaternion;

Parameters

v Microsoft.DirectX.Vector3
A Vector3 structure that identifies the axis about which to rotate the quaternion.
angle System.Single
Angle of rotation, in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.

Return Value

Microsoft.DirectX.Quaternion
A Quaternion structure that is rotated around the specified axis.

See Also


Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center