Quaternion.Slerp Method |
Language: |
Interpolates between two quaternions, using spherical linear interpolation.
Visual Basic Public Shared Function Slerp( _
ByVal q1 As Quaternion, _
ByVal q2 As Quaternion, _
ByVal t As Single _
) As QuaternionC# public static Quaternion Slerp(
Quaternion q1,
Quaternion q2,
float t
);C++ public:
static Quaternion Slerp(
Quaternion q1,
Quaternion q2,
float t
);JScript public static function Slerp(
q1 : Quaternion,
q2 : Quaternion,
t : float
) : Quaternion;
q1 Microsoft.DirectX.Quaternion
Source Quaternion structure.q2 Microsoft.DirectX.Quaternion
Source Quaternion structure.t System.Single
A Single value that indicates how far to interpolate between the quaternions.
Microsoft.DirectX.Quaternion
A Quaternion structure that is the result of the interpolation.
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