Framework.SetWindow Method |
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Sets a previously created window for the framework to use.
Visual Basic Public Sub SetWindow( _
ByVal windowFocus As IntPtr, _
ByVal windowDeviceFullscreen As IntPtr, _
ByVal windowDeviceWindowed As IntPtr, _
ByVal handleMessages As Boolean _
)C# public void SetWindow(
IntPtr windowFocus,
IntPtr windowDeviceFullscreen,
IntPtr windowDeviceWindowed,
bool handleMessages
);C++ public:
void SetWindow(
IntPtr windowFocus,
IntPtr windowDeviceFullscreen,
IntPtr windowDeviceWindowed,
bool handleMessages
);JScript public function SetWindow(
windowFocus : IntPtr,
windowDeviceFullscreen : IntPtr,
windowDeviceWindowed : IntPtr,
handleMessages : boolean
);
windowFocus System.IntPtr
Handle of the Microsoft Direct3D focus window.windowDeviceFullscreen System.IntPtr
Handle of the Direct3D window used in full-screen mode.windowDeviceWindowed System.IntPtr
Handle of the Direct3D window used in windowed mode.handleMessages System.Boolean
Set to true if the framework will handle and respond to messages for the window. Set to false the framework will not handle messages for the window, giving the application full responsibility for responding to messages.
If the SetWindow method has not already been called, it will call it with default parameters. Instead of calling SetWindow you can call the CreateWindow method to create a new window.
No input parameter may be null. However, the same handle may be used for more than one parameter.
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