3-D Sound |
Using Microsoft DirectSound, you can locate sounds in space and apply Doppler shift to moving sounds. 3-D effects are applied to individual DirectSound buffers. Global parameters are set on an object called the listener.
The following topics cover some general aspects of 3-D sound.
Information about how to use 3-D sound in an application is found in the following sections.
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For more help, visit the DirectX Developer Center