[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetNormal (92.1875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::AddNormal (89.9147727272727%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetMaterial (88.6160714285714%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetColor (88.3996212121212%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetVertex (88.3996212121212%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetNormal (67.9450757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::AddNormal (65.6723484848485%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetMaterial (64.3736471861472%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetColor (64.157196969697%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetVertex (64.157196969697%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder