[DirectX 3 Programmer's Reference] IDirect3DRMViewport::Render (86.749680715198%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::GetX (85.823754789272%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::Clear (85.823754789272%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::GetY (85.823754789272%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::Pick (85.823754789272%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::Render (62.5072564727737%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::GetX (61.5813305468478%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::Clear (61.5813305468478%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::GetY (61.5813305468478%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::Pick (61.5813305468478%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport