[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetMaterial (92.1875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetNormal (88.6160714285714%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetVertex (87.9017857142857%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::GetFaces (87.1875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetQuality (87.1875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetMaterial (67.9450757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetNormal (64.3736471861472%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetVertex (63.6593614718615%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetColor (62.9450757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder
[DirectX 5 Programmer's Reference] IDirect3DRMMeshBuilder::SetTexture (62.9450757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMeshBuilder