[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetVertices (90%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetVertices (89.1071428571429%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroup (82.8571428571429%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupTexture (82.1875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::Scale (81.9642857142857%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetVertices (65.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetVertices (64.8647186147186%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroup (58.6147186147186%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetGroupTexture (57.9450757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::Scale (57.7218614718615%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 7 Programmer's Reference] IDirect3DRMMesh (42.4402879728967%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMMesh (40.9580745341615%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces