[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupTexture (90%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupTexture (89.21875%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupColor (85.3125%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupMaterial (84.6969696969697%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupColor (84.53125%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetGroupTexture (65.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroupTexture (64.9763257575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetGroupColor (61.0700757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetGroupMaterial (60.4545454545455%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroupCount (60.2888257575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 7 Programmer's Reference] IDirect3DRMMesh (40.7661808300395%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMMesh (39.2839673913043%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces