[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (91.0714285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (90.4464285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (87.6623376623377%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (87.0941558441558%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalScale (84.8214285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (66.8290043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (66.2040043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (63.4199134199134%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (62.8517316017316%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalOrigin (60.5790043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture