[DirectX 3 Programmer's Reference] IDirect3DRMShadow::Init (77.3261065943993%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 3 Programmer's Reference] IDirect3DRMShadow (76.1065943992773%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow::Init (53.083682351975%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow (51.8641701568531%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow Interface (45.6643536829247%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMShadow Interface (37.1221140151591%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces