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[DirectX 3 Programmer's Reference] Creating Sound Buffers (69.7413793103448%)
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[DirectX 7 Programmer's Reference] Creating Secondary Buffers (58.1112852664577%)
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[DirectX 5 Programmer's Reference] Creating a Capture Buffer (53.6050156739812%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Creating a Capture Buffer (53.6050156739812%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Creating a Capture Buffer (53.6050156739812%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX October 2006 Documentation] Creating a Capture Buffer (52.0007375991149%)
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[DirectX 6 Programmer's Reference] Creating the DirectSound Object (51.2096774193548%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (51.2096774193548%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
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DirectSound > DirectSound Interface Overviews > IDirectSound Interface
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DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Creating the DirectSoundCapture Object (48.2057416267943%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Creating the DirectSoundCapture Object (48.2057416267943%)
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