[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromResource (91.0714285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (86.9047619047619%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromFile (86.2103174603175%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetColors (82.7380952380952%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetColors (82.7380952380952%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromResource (66.8290043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (62.6623376623377%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromFile (61.9678932178932%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetColors (58.495670995671%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetColors (58.495670995671%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture