[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (91.0714285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromResource (86.9047619047619%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromFile (86.7857142857143%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetImage (83.2142857142857%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetColors (82.5%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (66.8290043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromResource (62.6623376623377%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromFile (62.54329004329%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetImage (58.9718614718615%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (58.2575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture