[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (83.9285714285714%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetImage (83.718487394958%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalScale (82.9831932773109%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (82.9831932773109%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetShades (82.9831932773109%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (59.6861471861472%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetImage (59.4760631525337%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetShades (58.7407690348867%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalScale (58.7407690348867%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetShades (58.7407690348867%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture