[DirectX 3 Programmer's Reference] IDirect3DRMLightArray::GetSize (95.8333333333333%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMLightArray::GetElement (94.6969696969697%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMLightArray (92.5%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMLightArray::GetSize (71.5909090909091%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMLightArray::GetElement (70.4545454545455%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMLightArray (68.2575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 7 Programmer's Reference] IDirect3DRMLightArray (47.4760022586109%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMLightArray (45.9937888198758%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces