[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray::GetSize (92.7631578947368%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray::GetElement (92.1052631578947%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMDeviceArray (89.4736842105263%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMDeviceArray::GetSize (68.5207336523126%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMDeviceArray::GetElement (67.8628389154705%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMDeviceArray (65.2312599681021%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 7 Programmer's Reference] IDirect3DRMDeviceArray (44.4496864691373%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMDeviceArray (42.9674730304021%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces