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[DirectX 6 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (42.9714939148901%)
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[DirectX 7 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (42.9714939148901%)
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[DirectX 5 Programmer's Reference] Creating the DirectSound Object (42.4043062200957%)
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[DirectX 6 Programmer's Reference] Creating the DirectSound Object (42.4043062200957%)
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[DirectX 7 Programmer's Reference] Creating the DirectSound Object (42.4043062200957%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
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[DirectX 3 Programmer's Reference] Creating Buffers (41.1107038123167%)
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[DirectX 3 Programmer's Reference] Creating Sound Buffers (40.2185314685315%)
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[DirectX October 2006 Documentation] Creating the Capture Device Object (40.0616218147178%)
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[DirectX 5 Programmer's Reference] Creating the DirectSoundCapture Object (39.7193084693085%)
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[DirectX 6 Programmer's Reference] Creating the DirectSoundCapture Object (39.7193084693085%)
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[DirectX 7 Programmer's Reference] Creating the DirectSoundCapture Object (39.7193084693085%)
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[DirectX October 2006 Documentation] Creating a Capture Buffer (39.5808525839486%)
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[DirectX 5 Programmer's Reference] Creating Secondary Buffers (38.0773831431726%)
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