[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetColor (90%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::SetColor (89%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::SetColorRGB (86.4285714285714%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetNormal (85.1923076923077%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 3 Programmer's Reference] IDirect3DRMFace::GetTexture (84.4444444444444%)
Direct3D > Retained-Mode Reference > IDirect3DRMFace
[DirectX 5 Programmer's Reference] IDirect3DRMFace::GetColor (65.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFace
[DirectX 5 Programmer's Reference] IDirect3DRMFace::SetColor (64.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFace
[DirectX 5 Programmer's Reference] IDirect3DRMFace::SetColorRGB (62.1861471861472%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFace
[DirectX 5 Programmer's Reference] IDirect3DRMFace::GetNormal (60.9498834498834%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFace
[DirectX 5 Programmer's Reference] IDirect3DRMFace::GetTexture (60.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFace