[DirectX 3 Programmer's Reference] IDirect3DRMDevice::Update (85.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::Init (84.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::SetDither (83.5978835978836%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::SetShades (83.5978835978836%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetDither (83.5978835978836%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::Update (61.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::Init (60.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetHeight (59.3554593554594%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetDither (59.3554593554594%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetShades (59.3554593554594%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice