[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (91.0714285714286%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalScale (90.3138528138528%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalSize (88.7987012987013%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalSize (88.0411255411255%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalOrigin (86.6596638655462%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (66.8290043290043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalScale (66.0714285714286%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalSize (64.5562770562771%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::GetDecalSize (63.7987012987013%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture
[DirectX 5 Programmer's Reference] IDirect3DRMTexture::SetDecalOrigin (62.417239623122%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMTexture