[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetWireframeOptions (90.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetDirect3DDevice (82.8460038986355%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetViewports (82.8460038986355%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetBufferCount (82.1881091617934%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetWidth (82.1881091617934%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetWireframeOptions (66.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetViewports (58.6035796562112%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetDirect3DDevice (58.6035796562112%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetWidth (57.9456849193691%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetShades (57.9456849193691%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice