[DirectX 3 Programmer's Reference] IDirect3DRMDevice::DeleteUpdateCallback (90.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::AddUpdateCallback (86.8945868945869%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::Update (81.7663817663818%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::SetTextureQuality (80.4843304843305%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetDirect3DDevice (80.4843304843305%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::DeleteUpdateCallback (66.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::AddUpdateCallback (62.6521626521627%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::Update (57.5239575239575%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetWidth (56.2419062419062%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetShades (56.2419062419062%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice