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Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::GetName (84.97150997151%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::SetName (84.97150997151%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject::GetClassName (83.4826762246117%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 3 Programmer's Reference] IDirect3DRMObject (83.4490740740741%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::Clone (66.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::SetName (60.7290857290857%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetName (60.7290857290857%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetClassName (59.2402519821875%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject (59.2066498316498%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 7 Programmer's Reference] IDirect3DRMObject (46.1631715707803%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMObject (44.6809581320451%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces