[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupCount (90%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupColor (87.5%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::SetGroupColor (86.6666666666667%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroup (85.8333333333333%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 3 Programmer's Reference] IDirect3DRMMesh::GetGroupTexture (85.3125%)
Direct3D > Retained-Mode Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroupCount (65.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroupColor (63.2575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::SetGroupColor (62.4242424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroup (61.5909090909091%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 5 Programmer's Reference] IDirect3DRMMesh::GetGroupMapping (61.0700757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMesh
[DirectX 7 Programmer's Reference] IDirect3DRMMesh (41.5474308300395%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMMesh (40.0652173913043%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces