[DirectX 3 Programmer's Reference] IDirect3DRM::CreateLight (88.0952380952381%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateLightRGB (85.3174603174603%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateMesh (83.9285714285714%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateObject (83.0952380952381%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateWrap (82.8869047619048%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateLight (63.8528138528139%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateLightRGB (61.0750360750361%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateMesh (59.6861471861472%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateObject (58.8528138528139%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFrame (58.6444805194805%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM