[DirectX 6 Programmer's Reference] Releasing Objects (44.8153409090909%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX 5 Programmer's Reference] Releasing the Direct3D Object (41.6593618513324%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing the Direct3D Device (37.7531118513324%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Direct3D Object (36.2970430107527%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing the Objects in the Scene (32.9737000866265%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Direct3D Device (32.3907930107527%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing Objects (32.2843618513324%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing the Primary Surface (31.5031118513324%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Objects in the Scene (27.6113812460468%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Primary Surface (26.1407930107527%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 7 Programmer's Reference] Releasing Surfaces (23.1973755411255%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces