[DirectX 3 Programmer's Reference] IDirect3DRM Array Interfaces (86.6071428571429%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateFace (80.6878306878307%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateFrame (79.7619047619048%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateMaterial (78.8359788359788%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateWrap (78.8359788359788%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM Array Interfaces (62.3647186147186%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM Array Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFace (56.4454064454064%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFrame (55.5194805194805%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateDevice (54.5935545935546%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateMaterial (54.5935545935546%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM