[DirectX 3 Programmer's Reference] IDirect3DRMShadow::Init (84.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 3 Programmer's Reference] IDirect3DRMShadow (82.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow::Init (60.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow (58.4983164983165%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow Interface (44.9416797895191%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMShadow Interface (36.3994401217535%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces