[DirectX 3 Programmer's Reference] IDirect3DRMShadow::Init (81.6498316498317%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 3 Programmer's Reference] IDirect3DRMShadow (78.6195286195286%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow::Init (57.4074074074074%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow (54.3771043771044%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow Interface (48.8979087457481%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMShadow Interface (40.3556690779824%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces