[DirectX 3 Programmer's Reference] IDirect3DRMShadow::Init (84.0099715099715%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 3 Programmer's Reference] IDirect3DRMShadow (82.0868945868946%)
Direct3D > Retained-Mode Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow::Init (59.7675472675473%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow (57.8444703444703%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMShadow
[DirectX 5 Programmer's Reference] IDirect3DRMShadow Interface (47.7194575672969%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMShadow Interface (39.1772178995313%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMLight and IDirect3DRMLightArray Interfaces