[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetTexture (90.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::GetTexture (89.4917582417582%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetSortMode (85.2122015915119%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetColor (85.0274725274725%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::SetTextureTopology (84.8290598290598%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::SetTexture (66.1421911421911%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::GetTexture (65.249333999334%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::SetSortMode (60.9697773490877%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::SetColor (60.7850482850483%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::SetTextureTopology (60.5866355866356%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame