[DirectX 3 Programmer's Reference] IDirect3DDevice::Execute (90%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::EndScene (85%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::Pick (83.75%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::GetStats (83%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::GetCaps (82.7083333333333%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::Execute (51.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice (49.7448945981555%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces
[DirectX 5 Programmer's Reference] IDirect3DDevice::Execute (47.2916666666667%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::EndScene (46.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::Pick (45.0189393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::GetStats (44.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 5 Programmer's Reference] IDirect3DDevice::Pick (41.0416666666667%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DDevice
[DirectX 5 Programmer's Reference] IDirect3DDevice::GetMatrix (39.599358974359%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DDevice
[DirectX 5 Programmer's Reference] IDirect3DDevice::SetMatrix (39.599358974359%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DDevice
[DirectX 5 Programmer's Reference] IDirect3DDevice::CreateExecuteBuffer (38.9583333333333%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DDevice