Copyrights and Trademarks
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Introducing the DirectX 2 Software Development Kit
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Using DirectX 2 in Windows
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DirectX 2 Components
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DirectX and the Component Object Model
The Component Object Model
IUnknown
DirectX 2 SDK COM Interfaces
C++ and the COM Interface
Accessing COM Objects Using C
Interface Method Names and Syntax
Using Macro Definitions
Floating-point Precision
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Differences Between the Game SDK and the DirectX 2 SDK
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DirectDraw
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DirectSound
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DirectPlay
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Direct3D
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DirectInput
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DirectSetup
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AutoPlay