• Copyrights and Trademarks
  • ▶Introducing the DirectX 2 Software Development Kit
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▼Immediate-Mode Overview
      • About Immediate Mode
      • ▶Introduction to Direct3D Immediate-Mode Objects
      • ▼Direct3D Immediate-Mode Tutorial
        • Direct3D Immediate-Mode Tutorial
        • Beginning Initialization
        • Creating DirectDraw and Direct3D Objects
        • Setting Up the Device-Creation Callback Function
        • Initializing the Viewport
        • Setting the Immediate-Mode Render State
        • Completing Initialization
        • Running the Rendering Loop
        • Cleaning Up
    • ▶Retained-Mode Reference
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay