IDirect3DRMMeshBuilder::SetVertexColor

HRESULT SetVertexColor(DWORD index, D3DCOLOR color);

Sets the color of a specified vertex in a Direct3DRMMeshBuilder object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

index

Index of the vertex to be set.

color

Color to assign to the specified vertex.