IDirect3DRMMeshBuilder::SetVertexColor
HRESULT SetVertexColor(DWORD index, D3DCOLOR color);
Sets the color of a specified vertex in a Direct3DRMMeshBuilder object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
index
Index of the vertex to be set.
color
Color to assign to the specified vertex.