IDirect3DLight::Release

ULONG Release();

Decreases the reference count of the Direct3DLight object by 1. This method is part of the IUnknown interface inherited by Direct3DLight.

·Returns the new reference count of the object.

The Direct3DLight object deallocates itself when its reference count reaches 0. Use the IDirect3DLight::AddRef method to increase the reference count of the object by 1.