IDirect3DRMLight::GetEnableFrame
HRESULT GetEnableFrame(LPDIRECT3DRMFRAME * lplpEnableFrame);
Retrieves the enable frame for a light. The enable frame is the frame to which a light applies.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lplpEnableFrame
Address of a pointer that will contain the enable frame for the current Direct3DRMFrame object.