IDirect3DRMLight::GetEnableFrame

HRESULT GetEnableFrame(LPDIRECT3DRMFRAME * lplpEnableFrame);

Retrieves the enable frame for a light. The enable frame is the frame to which a light applies.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lplpEnableFrame

Address of a pointer that will contain the enable frame for the current Direct3DRMFrame object.