IDirect3DRMMesh::SetGroupMapping
HRESULT SetGroupMapping(D3DRMGROUPINDEX id, D3DRMMAPPING value);
Sets the mapping for a group in a Direct3DRMMesh object. The mapping controls how textures are mapped to a surface.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
id
Identifier of the group. This identifier must have been produced by using the IDirect3DRMMesh::AddGroup method.
value
Value of the D3DRMMAPPING type describing the mapping for the group.