IDirect3DRMTexture::Release

ULONG Release();

Decreases the reference count of the Direct3DRMTexture object by 1. This method is part of the IUnknown interface inherited by Direct3DRMTexture.

·Returns the new reference count of the object.

The Direct3DRMTexture object deallocates itself when its reference count reaches 0. Use the IDirect3DRMTexture::AddRef method to increase the reference count of the object by 1.