D3DRMTEXTUREQUALITY

typedef enum _D3DRMTEXTUREQUALITY{

D3DRMTEXTURE_NEAREST,

D3DRMTEXTURE_LINEAR,

D3DRMTEXTURE_MIPNEAREST,

D3DRMTEXTURE_MIPLINEAR,

D3DRMTEXTURE_LINEARMIPNEAREST,

D3DRMTEXTURE_LINEARMIPLINEAR

} D3DRMTEXTUREQUALITY;

Describes the texture quality for the IDirect3DRMDevice::SetTextureQuality and IDirect3DRMDevice::GetTextureQuality methods.

D3DRMTEXTURE_NEAREST

Choose the nearest pixel in the texture.

D3DRMTEXTURE_LINEAR

Linearly interpolate the four nearest pixels.

D3DRMTEXTURE_MIPNEAREST

Similar to D3DRMTEXTURE_NEAREST, but uses the appropriate mipmap instead of the texture.

D3DRMTEXTURE_MIPLINEAR

Similar to D3DRMTEXTURE_LINEAR, but uses the appropriate mipmap instead of the texture.

D3DRMTEXTURE_LINEARMIPNEAREST

Similar to D3DRMTEXTURE_MIPNEAREST, but interpolates between the two nearest mipmaps.

D3DRMTEXTURE_LINEARMIPLINEAR

Similar to D3DRMTEXTURE_MIPLINEAR, but interpolates between the two nearest mipmaps.