typedef enum _D3DRMTEXTUREQUALITY{
D3DRMTEXTURE_NEAREST,
D3DRMTEXTURE_LINEAR,
D3DRMTEXTURE_MIPNEAREST,
D3DRMTEXTURE_MIPLINEAR,
D3DRMTEXTURE_LINEARMIPNEAREST,
D3DRMTEXTURE_LINEARMIPLINEAR
} D3DRMTEXTUREQUALITY;
Describes the texture quality for the IDirect3DRMDevice::SetTextureQuality and IDirect3DRMDevice::GetTextureQuality methods.
Choose the nearest pixel in the texture.
Linearly interpolate the four nearest pixels.
Similar to D3DRMTEXTURE_NEAREST, but uses the appropriate mipmap instead of the texture.
Similar to D3DRMTEXTURE_LINEAR, but uses the appropriate mipmap instead of the texture.
Similar to D3DRMTEXTURE_MIPNEAREST, but interpolates between the two nearest mipmaps.
Similar to D3DRMTEXTURE_MIPLINEAR, but interpolates between the two nearest mipmaps.