IDirect3DRMMesh::SetGroupTexture
HRESULT SetGroupTexture(D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE value);
Sets the texture associated with a group in a Direct3DRMMesh object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
id
Identifier of the group. This identifier must have been produced by using the IDirect3DRMMesh::AddGroup method.
value
Address of the IDirect3DRMTexture interface for the Direct3DRMMesh object.