typedef struct {
DWORD dwSize;
DWORD dwFlags;
DWORD dwMaxBufferSize;
DWORD dwMaxQueueSize;
DWORD dwMaxPlayers;
DWORD dwHundredBaud;
DWORD dwLatency;
} DPCAPS;
Contains the capabilities of a DirectPlay object after a call to the IDirectPlay::GetCaps method. This structure is read-only.
Size of this structure, in bytes. Must be initialized before the structure is used.
Specifies the optional control flags.
Supports verification of received messages. Retransmits the message, if necessary.
The computer represented by the calling application is the name server.
A name server is supported.
Maximum buffer size for this DirectPlay object.
Maximum queue size for this DirectPlay object.
Maximum number of players supported in a session.
Baud rate specified in hundredths. For example, 2400 baud is represented by the value 24.
Latency estimate per service provider, in milliseconds. If this value is 0, DirectPlay cannot provide an estimate. Accuracy for some service providers rests on application-to-application testing, taking into consideration the average message size.