IDirect3DRMTexture Interface Method Groups
Applications use the methods of the IDirect3DRMTexture interface to work with textures, which are rectangular arrays of pixels. The methods can be organized into the following groups:
Color GetColors
Decals GetDecalOrigin
Images GetImage
Initialization InitFromFile
IUnknown AddRef
Renderer notification Changed
Shading GetShades
All COM interfaces inherit the IUnknown interface methods, which are listed in the "IUnknown" group above. These three methods allow additional interfaces to be added to the Direct3DRMTexture object without affecting the functionality of the original interface. In addition, the IDirect3DRMTexture interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMTexture object is obtained by calling the IDirect3DRM::CreateTexture method.