IDirect3DRMFrame::AddMoveCallback

HRESULT AddMoveCallback(D3DRMFRAMEMOVECALLBACK d3drmFMC, VOID * lpArg);

Adds a callback function for special movement processing.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

d3drmFMC

Application-defined D3DRMFRAMEMOVECALLBACK callback function.

lpArg

Application-defined data to be passed to the callback function.