IDirect3DRMFrame::AddMoveCallback
HRESULT AddMoveCallback(D3DRMFRAMEMOVECALLBACK d3drmFMC, VOID * lpArg);
Adds a callback function for special movement processing.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
d3drmFMC
Application-defined D3DRMFRAMEMOVECALLBACK callback function.
lpArg
Application-defined data to be passed to the callback function.